Proonto Pezliamo

Built on Trust, Driven by Craft

Since launching in 2019, we've learned that the best client relationships aren't built on promises—they're built on consistent delivery, honest communication, and genuine care for each project's success.

Why We Do This Work

Every game developer has felt that moment when their vision crashes into technical reality. We started Proonto Pezliamo because we've been there—watching ambitious projects struggle with 3D assets that look great in concept but fall apart in implementation.

"Working with Proonto saved our project timeline by three months. More importantly, they understood what we were actually trying to build."

— Tomáš Novák, Lead Developer at GameForge Praha

We don't just model objects—we solve the problems that keep developers awake at night. Whether it's optimizing polygon counts for mobile performance or creating modular assets that actually work in your pipeline, we approach each challenge like it's our own project on the line.

Real projects demand real solutions—not just pretty renders.

Where Experience Meets Innovation

Six years of solving 3D challenges across mobile games, VR applications, and indie projects has taught us what actually works in production environments.

Performance-First Modeling

We optimize during creation, not as an afterthought. Every vertex placement considers your target platform's limitations and your game's specific performance requirements.

Pipeline Integration Focus

Assets that work seamlessly in Unity, Unreal, or custom engines. We test our deliverables in actual development environments, not just 3D software viewports.

Iterative Collaboration Process

Regular check-ins and milestone reviews ensure we're building exactly what your project needs. Changes happen during development—we plan for them instead of fighting them.

Rostislav Marková, Founder and Lead 3D Artist

Rostislav Marková

Founder & Lead Artist

Our Commitment to Your Success

Building a sustainable 3D modeling business means understanding that our success directly depends on yours. When your games perform well, when your development cycles run smoothly, when your assets actually work as intended—that's when we know we've done our job right.

This approach has led to long-term partnerships with development studios across Central Europe. Most of our current clients have been working with us for over two years, often expanding their projects based on results from earlier collaborations.

127
Projects Completed
34
Long-term Clients
6
Years in Business